Gemini Imps
DARK 4
Gemini Imps
  • ATK:
  • 1000

  • DEF:
  • 1000

  • View:
  • 964




During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.














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